WC3 DataCraft DataCraft built for Warcraft III

Base Stats

Base Stats
Race Unit Role Atk. Range Avg DpH. Atk Sp. Base DPS mDPS HP Armor EHP Speed
Footman
Light Melee Normal
Normal
(vs. ground)
90 17.0 (12.5) 1.35 12.6 (9.3) 12.6 420 8 (2)  Heavy
Heavy
622 270
Rifleman
Ranged Pierce
Pierce
(vs. both)
600 28.5 (21.0) 1.40 20.4 (15.0) 20.4 535 6 (0)  Medium
Medium
728 270
Flying Machine info
Flak Cannons: +18 damage vs air (Physical — reduced by armor value, not type; 7+6+5 at each range)
Anti-Air Pierce
Pierce
(vs. air)
500 23.0 (18.5) 2.00 11.5 (9.2) 20.5 (+9.0) 250 8 (2)  Heavy
Heavy
370 375
Priest
Caster Magic
Magic
(vs. both)
600 8.5 (8.5) 2.00 4.2 (4.2) 4.2 410 0 (0)  Unarmored
Unarmored
410 270
Sorceress
Caster Magic
Magic
(vs. both)
600 11.0 (11.0) 1.75 6.3 (6.3) 6.3 445 0 (0)  Unarmored
Unarmored
445 270
Mortar Team info
Splash Damage: ×1.50 damage (3 targets at each range)
Siege Siege
Siege
(vs. ground)
1150 79.0 (58.0) 3.50 22.6 (16.6) 33.9 (+11.3) 360 6 (0)  Heavy
Heavy
490 270
Dragonhawk Rider info
Aerial Shackles: channeled 30 DPS vs air
Anti-Air / Light Air Pierce
Pierce
(vs. both)
300 27.0 (21.0) 1.75 15.4 (12.0) 15.4 725 7 (1)  Light
Light
1030 350
Spell Breaker
Anti-Caster / Light Melee Normal
Normal
(vs. both)
250 20.0 (14.0) 1.90 10.5 (7.4) 10.5 600 9 (3)  Medium
Medium
924 300
Siege Engine info
Barrage: ×3.0 vs air (up to 3 targets)
Siege / Anti-Air Pierce
Pierce
(vs. air)
500 20.0 (15.5) 2.10 9.5 (7.4) 28.6 (+19.0) 700 8 (2)  Fortified
Fortified
1036 220
Knight info
Sundering Blades: +10% damage vs Medium armor
Heavy Melee Normal
Normal
(vs. ground)
100 43.0 (34.0) 1.40 30.7 (24.3) 30.7 985 11 (5)  Heavy
Heavy
1635 350
Gryphon Rider info
Storm Hammers: +80% damage to an additional ground target
Heavy Air Magic
Magic
(vs. both)
450 68.0 (50.0) 2.20 30.9 (22.7) 55.6 (+24.7) 975 6 (0)  Light
Light
1326 320
Phoenix info
Splash: ×1.30; Phoenix Fire: +42 DPS (40 instant + 2 DoT, Magic, bypasses armor)
Summon / Heavy Air Magic
Magic
(vs. both)
600 68.0 (68.0) 1.40 48.6 (48.6) 105.1 (+56.6) 1250 1 (1)  Light
Light
1325 320
Water Elemental (L1)
Summon / Ranged Pierce
Pierce
(vs. both)
300 21.0 (21.0) 1.50 14.0 (14.0) 14.0 500 0 (0)  Heavy
Heavy
500 220
Water Elemental (L2)
Summon / Ranged Pierce
Pierce
(vs. both)
300 37.0 (37.0) 1.50 24.7 (24.7) 24.7 625 1 (1)  Heavy
Heavy
662 220
Water Elemental (L3)
Summon / Ranged Pierce
Pierce
(vs. both)
300 48.0 (48.0) 1.50 32.0 (32.0) 32.0 825 2 (2)  Heavy
Heavy
924 220
Headhunter
Ranged Pierce
Pierce
(vs. both)
550 34.0 (25.0) 2.31 14.7 (10.8) 14.7 375 6 (0)  Medium
Medium
510 270
Grunt
Light Melee Normal
Normal
(vs. ground)
100 30.0 (19.5) 1.60 18.8 (12.2) 18.8 825 7 (1)  Heavy
Heavy
1172 270
Shaman
Caster Magic
Magic
(vs. both)
600 10.5 (10.5) 2.10 5.0 (5.0) 5.0 470 0 (0)  Unarmored
Unarmored
470 270
Witch Doctor
Caster Magic
Magic
(vs. both)
600 12.0 (12.0) 1.75 6.9 (6.9) 6.9 435 0 (0)  Unarmored
Unarmored
435 270
Troll Batrider
Anti-Air / Siege Siege
Siege
(vs. ground)
300 23.0 (17.0) 1.80 12.8 (9.4) 12.8 325 6 (0)  Light
Light
442 320
Raider info
Ensnare: enables attacks vs air
Light Melee / Anti-Air Siege
Siege
(vs. ground)
100 34.0 (25.0) 1.85 18.4 (13.5) 18.4 610 7 (1)  Medium
Medium
866 350
Spirit Walker
Caster / Anti-Caster Magic
Magic
(vs. both)
400 19.5 (19.5) 1.75 11.1 (11.1) 11.1 680 0 (0)  Unarmored
Unarmored
680 270
Demolisher info
Splash Damage: ×1.50 damage (3 targets at each range); Burning Oil: Universal DoT bypassing armor (+10 DPS = 30 full-burn × 1.5 AoE / 4.5s cooldown)
Siege Siege
Siege
(vs. ground)
1150 109.0 (80.5) 4.50 24.2 (17.9) 46.3 (+22.1) 425 8 (2)  Heavy
Heavy
629 240
Kodo Beast info
War Drums: ×1.20 damage
Support / Ranged Pierce
Pierce
(vs. both)
500 21.0 (18.0) 1.44 14.6 (12.5) 17.5 (+2.9) 1000 7 (1)  Unarmored
Unarmored
1420 220
Wind Rider info
Envenomed Spears: +3 DPS
Light Air Pierce
Pierce
(vs. both)
450 49.0 (40.0) 2.00 24.5 (20.0) 27.5 (+3.0) 570 6 (0)  Light
Light
775 310
Berserker info
Berserk: +20% attack speed (normalized to 40% uptime)
Ranged Pierce
Pierce
(vs. both)
550 34.0 (25.0) 2.31 14.7 (10.8) 17.7 (+2.9) 475 6 (0)  Medium
Medium
646 270
Tauren info
Pulverize (Level 2): +37.5 per-hit, bypasses armor (Universal; 25% proc × 60 dmg × 2.5 targets)
Heavy Melee Normal
Normal
(vs. ground)
100 45.0 (33.0) 1.90 23.7 (17.4) 43.4 (+19.7) 1300 9 (3)  Heavy
Heavy
2002 290
Serpent Ward (L1)
Summon / Ranged Pierce
Pierce
(vs. both)
600 15.0 (15.0) 1.50 10.0 (10.0) 10.0 90 0 (0)  Heavy
Heavy
90 100
Serpent Ward (L2)
Summon / Ranged Pierce
Pierce
(vs. both)
600 28.5 (28.5) 1.50 19.0 (19.0) 19.0 165 0 (0)  Heavy
Heavy
165 100
Serpent Ward (L3)
Summon / Ranged Pierce
Pierce
(vs. both)
600 48.0 (48.0) 1.50 32.0 (32.0) 32.0 200 0 (0)  Heavy
Heavy
200 100
Spirit Wolf (L1)
Summon / Light Melee Normal
Normal
(vs. ground)
90 11.5 (11.5) 1.00 11.5 (11.5) 11.5 250 0 (0)  Heavy
Heavy
250 320
Dire Wolf (L2) info
Critical Strike: ×1.20 (20% proc × 2× damage)
Summon / Light Melee Normal
Normal
(vs. ground)
90 16.5 (16.5) 1.00 16.5 (16.5) 19.8 (+3.3) 350 0 (0)  Heavy
Heavy
350 350
Shadow Wolf (L3) info
Critical Strike: ×1.20 (20% proc × 2× damage)
Summon / Light Melee Normal
Normal
(vs. ground)
90 21.5 (21.5) 1.00 21.5 (21.5) 25.8 (+4.3) 500 0 (0)  Heavy
Heavy
500 350
Ghoul
Light Melee Normal
Normal
(vs. ground)
90 17.5 (13.0) 1.00 17.5 (9.6) 17.5 340 6 (0)  Heavy
Heavy
462 330
Crypt Fiend info
Web: can also target air units
Ranged / Anti-Air Pierce
Pierce
(vs. ground)
550 39.0 (28.5) 2.00 19.5 (14.2) 19.5 550 6 (0)  Medium
Medium
748 270
Necromancer
Caster Magic
Magic
(vs. both)
600 10.5 (10.5) 1.80 5.8 (5.8) 5.8 435 0 (0)  Unarmored
Unarmored
435 270
Banshee
Caster Magic
Magic
(vs. both)
600 11.0 (11.0) 1.50 7.3 (7.3) 7.3 405 0 (0)  Unarmored
Unarmored
405 270
Gargoyle
Light Air / Anti-Air Normal
Normal
(vs. air)
128 80.0 (65.0) 1.40 57.1 (46.4) 57.1 410 9 (3)  Unarmored
Unarmored
631 350
Obsidian Statue
Support Magic
Magic
(vs. both)
575 7.5 (7.5) 2.10 3.6 (3.6) 3.6 500 10 (4)  Heavy
Heavy
800 270
Meat Wagon info
Splash Damage: ×1.50 damage (3 targets at each range); Disease Cloud: +6 DPS aura (2 DPS × 3 targets, Universal)
Siege / Support Siege
Siege
(vs. ground)
1150 108.0 (79.5) 4.00 27.0 (19.9) 46.5 (+19.5) 380 8 (2)  Heavy
Heavy
562 240
Abomination info
Disease Cloud: +6 DPS aura (2 DPS × 3 targets, Universal)
Heavy Melee Normal
Normal
(vs. ground)
128 50.0 (38.0) 1.90 26.3 (20.0) 32.3 (+6.0) 1175 8 (2)  Heavy
Heavy
1739 270
Destroyer info
Orb of Annihilation: +15 weapon damage (armor TYPE + VALUE both apply) + splash rings ×1.70
Heavy Air / Anti-Caster Magic
Magic
(vs. both)
450 26.0 (20.0) 1.35 19.3 (14.8) 43.9 (+24.6) 850 9 (3)  Light
Light
1309 320
Frost Wyrm info
Splash Damage: ×1.50 vs ground (5 targets)
Heavy Air / Siege Magic
Magic
(vs. both)
375 123.5 (104.0) 3.00 41.2 (34.7) 61.8 (+20.6) 1350 7 (1)  Light
Light
1917 270
Carrion Beetle (L1)
Summon / Light Melee Normal
Normal
(vs. ground)
90 8.5 (8.5) 1.50 5.7 (5.7) 5.7 170 2 (2)  Heavy
Heavy
190 280
Carrion Beetle (L2)
Summon / Light Melee Normal
Normal
(vs. ground)
90 16.5 (16.5) 1.50 11.0 (11.0) 11.0 300 2 (2)  Heavy
Heavy
336 280
Carrion Beetle (L3)
Summon / Light Melee Normal
Normal
(vs. ground)
90 24.5 (24.5) 1.50 16.3 (16.3) 16.3 440 2 (2)  Heavy
Heavy
493 280
Infernal info
Permanent Immolation: +30 DPS (10 dps × 3 ground targets, 220 AoE)
Summon / Heavy Melee Chaos
Chaos
(vs. ground)
100 54.5 (54.5) 1.35 40.4 (40.4) 70.4 (+30.0) 1500 6 (6)  Heavy
Heavy
2040 320
Skeleton Mage
Summon / Ranged Pierce
Pierce
(vs. both)
500 11.5 (11.5) 1.50 7.7 (7.7) 7.7 240 0 (0)  Medium
Medium
240 270
Skeleton Warrior
Summon / Light Melee Normal
Normal
(vs. ground)
90 19.0 (14.5) 2.00 9.5 (7.2) 9.5 180 7 (1)  Heavy
Heavy
256 270
Archer
Ranged Pierce
Pierce
(vs. both)
700 27.0 (17.0) 1.50 18.0 (11.3) 18.0 275 6 (0)  Medium
Medium
374 270
Huntress info
Moon Glaive: ×1.75 (3 targets, 50% falloff per bounce)
Light Melee Normal
Normal
(vs. ground)
225 23.0 (17.0) 1.80 12.8 (9.4) 22.4 (+9.6) 600 8 (2)  Heavy
Heavy
888 340
Druid of the Talon
Anti-Air / Caster Pierce
Pierce
(vs. air)
600 42.0 (30.0) 1.75 24.0 (17.1) 24.0 340 6 (0)  Unarmored
Unarmored
462 350
Faerie Dragon
Anti-Caster Pierce
Pierce
(vs. both)
300 20.0 (14.0) 1.75 11.4 (8.0) 11.4 450 6 (0)  Light
Light
612 350
Hippogryph
Anti-Air Normal
Normal
(vs. air)
128 67.0 (53.5) 1.05 63.8 (51.0) 63.8 525 6 (0)  Unarmored
Unarmored
714 400
Dryad info
Slow Poison: +4 DPS
Ranged / Anti-Caster Pierce
Pierce
(vs. both)
500 24.0 (18.0) 2.00 12.0 (9.0) 16.0 (+4.0) 435 6 (0)  Unarmored
Unarmored
592 350
Glaive Thrower info
Splash Damage: ×1.50 damage (3 targets at each range)
Siege Siege
Siege
(vs. ground)
1150 82.0 (53.5) 3.50 23.4 (15.3) 35.1 (+11.7) 300 8 (2)  Heavy
Heavy
444 240
Druid of the Claw info
Roar: ×1.25 damage (normalized, always on)
Heavy Melee / Caster Normal
Normal
(vs. ground)
100 46.0 (35.5) 1.50 30.7 (23.7) 38.3 (+7.7) 960 9 (3)  Heavy
Heavy
1478 270
Hippogryph Rider
Light Air Pierce
Pierce
(vs. both)
600 27.0 (17.0) 1.10 24.5 (15.5) 24.5 800 7 (1)  Light
Light
1136 350
Mountain Giant
Heavy Melee Normal
Normal
(vs. ground)
128 46.0 (34.0) 2.50 18.4 (13.6) 18.4 1600 12 (6)  Medium
Medium
2752 270
Chimaera info
Splash Damage: ×1.80 damage (5 targets)
Heavy Air / Siege Magic
Magic
(vs. ground)
850 78.0 (75.0) 2.50 31.2 (30.0) 56.2 (+25.0) 1000 8 (2)  Light
Light
1480 270
Avatar of Vengeance
Summon / Heavy Melee Normal
Normal
(vs. both)
450 30.5 (30.5) 1.35 22.6 (22.6) 22.6 1200 2 (2)  Heavy
Heavy
1344 320
Spirit of Vengeance
Summon / Ranged Pierce
Pierce
(vs. both)
450 19.0 (19.0) 1.35 14.1 (14.1) 14.1 500 5 (5)  Heavy
Heavy
650 270
Treant
Summon / Light Melee Normal
Normal
(vs. ground)
100 16.0 (16.0) 1.65 9.7 (9.7) 9.7 300 0 (0)  Heavy
Heavy
300 220
Bear (L1)
Summon / Light Melee Normal
Normal
(vs. ground)
128 20.0 (20.0) 1.50 13.3 (13.3) 13.3 600 0 (0)  Heavy
Heavy
600 320
Raging Bear (L2) info
Bash: +6.25 per hit (25% proc × 25 bonus, Magic, ignores armor)
Summon / Heavy Melee Normal
Normal
(vs. ground)
128 29.0 (29.0) 1.50 19.3 (19.3) 23.5 (+4.2) 900 1 (1)  Heavy
Heavy
954 320
Spirit Bear (L3) info
Bash: +6.25 per hit (25% proc × 25 bonus, Magic, ignores armor)
Summon / Heavy Melee Normal
Normal
(vs. ground)
128 39.0 (39.0) 1.50 26.0 (26.0) 30.2 (+4.2) 1200 2 (2)  Heavy
Heavy
1344 350
Clockwerk Goblin (L1) info
Kaboom: +2.5 DPS (30 explosion ÷ 12s lifespan)
Summon / Light Melee Normal
Normal
(vs. ground)
60 13.0 (13.0) 1.00 13.0 (13.0) 15.5 (+2.5) 80 1 (1)  Heavy
Heavy
85 270
Clockwerk Goblin (L2) info
Kaboom: +5.0 DPS (60 explosion ÷ 12s lifespan)
Summon / Light Melee Normal
Normal
(vs. ground)
60 13.0 (13.0) 1.00 13.0 (13.0) 18.0 (+5.0) 80 1 (1)  Heavy
Heavy
85 270
Clockwerk Goblin (L3) info
Kaboom: +6.67 DPS (80 explosion ÷ 12s lifespan)
Summon / Light Melee Normal
Normal
(vs. ground)
60 13.0 (13.0) 1.00 13.0 (13.0) 19.7 (+6.7) 80 1 (1)  Heavy
Heavy
85 270
Lesser Dark Minion (L1)
Summon / Light Melee Normal
Normal
(vs. ground)
128 9.5 (9.5) 2.00 4.8 (4.8) 4.8 215 0 (0)  Heavy
Heavy
215 270
Dark Minion (L2)
Summon / Light Melee Normal
Normal
(vs. ground)
128 16.0 (16.0) 2.00 8.0 (8.0) 8.0 290 0 (0)  Heavy
Heavy
290 300
Greater Dark Minion (L3)
Summon / Light Melee Normal
Normal
(vs. ground)
128 17.5 (17.5) 2.00 8.8 (8.8) 8.8 405 0 (0)  Heavy
Heavy
405 330
Doom Guard info
Splash: ×1.5 vs ground (Chaos AoE, radii 50/150/250)
Summon / Heavy Melee Chaos
Chaos
(vs. both)
600 44.5 (44.5) 1.80 24.7 (24.7) 37.1 (+12.4) 1600 3 (3)  Heavy
Heavy
1888 270
Thunder Hawk (L2)
Summon / Light Air Magic
Magic
(vs. both)
300 23.0 (23.0) 1.50 15.3 (15.3) 15.3 450 3 (3)  Light
Light
531 350
Spirit Hawk (L3)
Summon / Heavy Air Magic
Magic
(vs. both)
300 52.5 (52.5) 1.50 35.0 (35.0) 35.0 650 5 (5)  Light
Light
845 350
Lava Spawn (L1)
Summon / Ranged Pierce
Pierce
(vs. both)
300 19.0 (19.0) 1.50 12.7 (12.7) 12.7 425 0 (0)  Heavy
Heavy
425 300
Lava Spawn (L2)
Summon / Ranged Pierce
Pierce
(vs. both)
300 33.0 (33.0) 1.50 22.0 (22.0) 22.0 550 1 (1)  Heavy
Heavy
583 300
Lava Spawn (L3)
Summon / Ranged Pierce
Pierce
(vs. both)
300 44.0 (44.0) 1.50 29.3 (29.3) 29.3 700 2 (2)  Heavy
Heavy
784 300
Pandaren - Storm
Summon / Ranged Pierce
Pierce
(vs. both)
500 53.0 (53.0) 1.50 35.3 (35.3) 35.3 1200 2 (2)  Heavy
Heavy
1344 300
Pandaren - Earth info
Pulverize: +20 per hit (20% proc × 40 × 2.5 targets, Universal, bypasses armor)
Summon / Heavy Melee Normal
Normal
(vs. ground)
128 53.0 (53.0) 1.35 39.3 (39.3) 54.1 (+14.8) 1700 5 (5)  Heavy
Heavy
2210 300
Pandaren - Fire info
Permanent Immolation: +30 DPS (10 dps × 3 ground targets, 220 AoE)
Summon / Heavy Melee Normal
Normal
(vs. ground)
128 75.0 (75.0) 1.35 55.6 (55.6) 85.6 (+30.0) 1100 2 (2)  Heavy
Heavy
1232 300
Quilbeast (L1)
Summon / Ranged Pierce
Pierce
(vs. both)
550 14.0 (14.0) 1.50 9.3 (9.3) 9.3 425 0 (0)  Medium
Medium
425 300
Dire Quilbeast (L2) info
Frenzy: ×1.27 attack speed (self-cast +40% IAS × 66.7% uptime)
Summon / Ranged Pierce
Pierce
(vs. both)
550 28.0 (28.0) 1.50 18.7 (18.7) 23.6 (+5.0) 515 0 (0)  Medium
Medium
515 300
Raging Quilbeast (L3) info
Frenzy: ×1.27 attack speed (self-cast +40% IAS × 66.7% uptime)
Summon / Ranged Pierce
Pierce
(vs. both)
550 42.0 (42.0) 1.50 28.0 (28.0) 35.5 (+7.5) 600 0 (0)  Medium
Medium
600 300

Legend

Glossary

Base Stats

Avg DpH.
Average Damage per Hit at full upgrades, with the base (unupgraded) value in parentheses.
Atk Sp.
Attack Speed (cooldown) at full upgrades, measured in seconds between attacks (lower is faster).
Base DPS
Raw Damage per Second before armor and combat modifiers. Base DPS = (Avg DpH) ÷ Atk Spd. Value shows full upgrades; the unupgraded value is in parentheses.
mDPS
Modifier-aware DPS. Factors in combat modifiers like Pulverize, Barrage, and splash damage. Parentheses show the difference vs Base DPS.
Armor
Fully upgraded Armor value, with Base Armor in parentheses. An icon indicates the armor type: Light, Medium, Heavy, Fortified, or Unarmored.
EHP
Effective HP. Unit HP scaled for the damage reduction its own armor provides. EHP = HP × (1 + 6% × Armor).
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