Base Stats
| Base Stats | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Race | Unit | Role | Atk. | Range | Avg DpH. | Atk Sp. | Base DPS | mDPS | HP | Armor | EHP | Speed |
| | Footman | Light Melee | Normal (vs. ground) | 90 | 17.0 (12.5) | 1.35 | 12.6 (9.3) | 12.6 | 420 | 8 (2) Heavy | 622 | 270 |
| | Rifleman | Ranged | Pierce (vs. both) | 600 | 28.5 (21.0) | 1.40 | 20.4 (15.0) | 20.4 | 535 | 6 (0) Medium | 728 | 270 |
| | Flying Machine Flak Cannons: +18 damage vs air (Physical — reduced by armor value, not type; 7+6+5 at each range) | Anti-Air | Pierce (vs. air) | 500 | 23.0 (18.5) | 2.00 | 11.5 (9.2) | 20.5 (+9.0) | 250 | 8 (2) Heavy | 370 | 375 |
| | Priest | Caster | Magic (vs. both) | 600 | 8.5 (8.5) | 2.00 | 4.2 (4.2) | 4.2 | 410 | 0 (0) Unarmored | 410 | 270 |
| | Sorceress | Caster | Magic (vs. both) | 600 | 11.0 (11.0) | 1.75 | 6.3 (6.3) | 6.3 | 445 | 0 (0) Unarmored | 445 | 270 |
| | Mortar Team Splash Damage: ×1.50 damage (3 targets at each range) | Siege | Siege (vs. ground) | 1150 | 79.0 (58.0) | 3.50 | 22.6 (16.6) | 33.9 (+11.3) | 360 | 6 (0) Heavy | 490 | 270 |
| | Dragonhawk Rider Aerial Shackles: channeled 30 DPS vs air | Anti-Air / Light Air | Pierce (vs. both) | 300 | 27.0 (21.0) | 1.75 | 15.4 (12.0) | 15.4 | 725 | 7 (1) Light | 1030 | 350 |
| | Spell Breaker | Anti-Caster / Light Melee | Normal (vs. both) | 250 | 20.0 (14.0) | 1.90 | 10.5 (7.4) | 10.5 | 600 | 9 (3) Medium | 924 | 300 |
| | Siege Engine Barrage: ×3.0 vs air (up to 3 targets) | Siege / Anti-Air | Pierce (vs. air) | 500 | 20.0 (15.5) | 2.10 | 9.5 (7.4) | 28.6 (+19.0) | 700 | 8 (2) Fortified | 1036 | 220 |
| | Knight Sundering Blades: +10% damage vs Medium armor | Heavy Melee | Normal (vs. ground) | 100 | 43.0 (34.0) | 1.40 | 30.7 (24.3) | 30.7 | 985 | 11 (5) Heavy | 1635 | 350 |
| | Gryphon Rider Storm Hammers: +80% damage to an additional ground target | Heavy Air | Magic (vs. both) | 450 | 68.0 (50.0) | 2.20 | 30.9 (22.7) | 55.6 (+24.7) | 975 | 6 (0) Light | 1326 | 320 |
| | Phoenix Splash: ×1.30; Phoenix Fire: +42 DPS (40 instant + 2 DoT, Magic, bypasses armor) | Summon / Heavy Air | Magic (vs. both) | 600 | 68.0 (68.0) | 1.40 | 48.6 (48.6) | 105.1 (+56.6) | 1250 | 1 (1) Light | 1325 | 320 |
| | Water Elemental (L1) | Summon / Ranged | Pierce (vs. both) | 300 | 21.0 (21.0) | 1.50 | 14.0 (14.0) | 14.0 | 500 | 0 (0) Heavy | 500 | 220 |
| | Water Elemental (L2) | Summon / Ranged | Pierce (vs. both) | 300 | 37.0 (37.0) | 1.50 | 24.7 (24.7) | 24.7 | 625 | 1 (1) Heavy | 662 | 220 |
| | Water Elemental (L3) | Summon / Ranged | Pierce (vs. both) | 300 | 48.0 (48.0) | 1.50 | 32.0 (32.0) | 32.0 | 825 | 2 (2) Heavy | 924 | 220 |
| | Headhunter | Ranged | Pierce (vs. both) | 550 | 34.0 (25.0) | 2.31 | 14.7 (10.8) | 14.7 | 375 | 6 (0) Medium | 510 | 270 |
| | Grunt | Light Melee | Normal (vs. ground) | 100 | 30.0 (19.5) | 1.60 | 18.8 (12.2) | 18.8 | 825 | 7 (1) Heavy | 1172 | 270 |
| | Shaman | Caster | Magic (vs. both) | 600 | 10.5 (10.5) | 2.10 | 5.0 (5.0) | 5.0 | 470 | 0 (0) Unarmored | 470 | 270 |
| | Witch Doctor | Caster | Magic (vs. both) | 600 | 12.0 (12.0) | 1.75 | 6.9 (6.9) | 6.9 | 435 | 0 (0) Unarmored | 435 | 270 |
| | Troll Batrider | Anti-Air / Siege | Siege (vs. ground) | 300 | 23.0 (17.0) | 1.80 | 12.8 (9.4) | 12.8 | 325 | 6 (0) Light | 442 | 320 |
| | Raider Ensnare: enables attacks vs air | Light Melee / Anti-Air | Siege (vs. ground) | 100 | 34.0 (25.0) | 1.85 | 18.4 (13.5) | 18.4 | 610 | 7 (1) Medium | 866 | 350 |
| | Spirit Walker | Caster / Anti-Caster | Magic (vs. both) | 400 | 19.5 (19.5) | 1.75 | 11.1 (11.1) | 11.1 | 680 | 0 (0) Unarmored | 680 | 270 |
| | Demolisher Splash Damage: ×1.50 damage (3 targets at each range); Burning Oil: Universal DoT bypassing armor (+10 DPS = 30 full-burn × 1.5 AoE / 4.5s cooldown) | Siege | Siege (vs. ground) | 1150 | 109.0 (80.5) | 4.50 | 24.2 (17.9) | 46.3 (+22.1) | 425 | 8 (2) Heavy | 629 | 240 |
| | Kodo Beast War Drums: ×1.20 damage | Support / Ranged | Pierce (vs. both) | 500 | 21.0 (18.0) | 1.44 | 14.6 (12.5) | 17.5 (+2.9) | 1000 | 7 (1) Unarmored | 1420 | 220 |
| | Wind Rider Envenomed Spears: +3 DPS | Light Air | Pierce (vs. both) | 450 | 49.0 (40.0) | 2.00 | 24.5 (20.0) | 27.5 (+3.0) | 570 | 6 (0) Light | 775 | 310 |
| | Berserker Berserk: +20% attack speed (normalized to 40% uptime) | Ranged | Pierce (vs. both) | 550 | 34.0 (25.0) | 2.31 | 14.7 (10.8) | 17.7 (+2.9) | 475 | 6 (0) Medium | 646 | 270 |
| | Tauren Pulverize (Level 2): +37.5 per-hit, bypasses armor (Universal; 25% proc × 60 dmg × 2.5 targets) | Heavy Melee | Normal (vs. ground) | 100 | 45.0 (33.0) | 1.90 | 23.7 (17.4) | 43.4 (+19.7) | 1300 | 9 (3) Heavy | 2002 | 290 |
| | Serpent Ward (L1) | Summon / Ranged | Pierce (vs. both) | 600 | 15.0 (15.0) | 1.50 | 10.0 (10.0) | 10.0 | 90 | 0 (0) Heavy | 90 | 100 |
| | Serpent Ward (L2) | Summon / Ranged | Pierce (vs. both) | 600 | 28.5 (28.5) | 1.50 | 19.0 (19.0) | 19.0 | 165 | 0 (0) Heavy | 165 | 100 |
| | Serpent Ward (L3) | Summon / Ranged | Pierce (vs. both) | 600 | 48.0 (48.0) | 1.50 | 32.0 (32.0) | 32.0 | 200 | 0 (0) Heavy | 200 | 100 |
| | Spirit Wolf (L1) | Summon / Light Melee | Normal (vs. ground) | 90 | 11.5 (11.5) | 1.00 | 11.5 (11.5) | 11.5 | 250 | 0 (0) Heavy | 250 | 320 |
| | Dire Wolf (L2) Critical Strike: ×1.20 (20% proc × 2× damage) | Summon / Light Melee | Normal (vs. ground) | 90 | 16.5 (16.5) | 1.00 | 16.5 (16.5) | 19.8 (+3.3) | 350 | 0 (0) Heavy | 350 | 350 |
| | Shadow Wolf (L3) Critical Strike: ×1.20 (20% proc × 2× damage) | Summon / Light Melee | Normal (vs. ground) | 90 | 21.5 (21.5) | 1.00 | 21.5 (21.5) | 25.8 (+4.3) | 500 | 0 (0) Heavy | 500 | 350 |
| | Ghoul | Light Melee | Normal (vs. ground) | 90 | 17.5 (13.0) | 1.00 | 17.5 (9.6) | 17.5 | 340 | 6 (0) Heavy | 462 | 330 |
| | Crypt Fiend Web: can also target air units | Ranged / Anti-Air | Pierce (vs. ground) | 550 | 39.0 (28.5) | 2.00 | 19.5 (14.2) | 19.5 | 550 | 6 (0) Medium | 748 | 270 |
| | Necromancer | Caster | Magic (vs. both) | 600 | 10.5 (10.5) | 1.80 | 5.8 (5.8) | 5.8 | 435 | 0 (0) Unarmored | 435 | 270 |
| | Banshee | Caster | Magic (vs. both) | 600 | 11.0 (11.0) | 1.50 | 7.3 (7.3) | 7.3 | 405 | 0 (0) Unarmored | 405 | 270 |
| | Gargoyle | Light Air / Anti-Air | Normal (vs. air) | 128 | 80.0 (65.0) | 1.40 | 57.1 (46.4) | 57.1 | 410 | 9 (3) Unarmored | 631 | 350 |
| | Obsidian Statue | Support | Magic (vs. both) | 575 | 7.5 (7.5) | 2.10 | 3.6 (3.6) | 3.6 | 500 | 10 (4) Heavy | 800 | 270 |
| | Meat Wagon Splash Damage: ×1.50 damage (3 targets at each range); Disease Cloud: +6 DPS aura (2 DPS × 3 targets, Universal) | Siege / Support | Siege (vs. ground) | 1150 | 108.0 (79.5) | 4.00 | 27.0 (19.9) | 46.5 (+19.5) | 380 | 8 (2) Heavy | 562 | 240 |
| | Abomination Disease Cloud: +6 DPS aura (2 DPS × 3 targets, Universal) | Heavy Melee | Normal (vs. ground) | 128 | 50.0 (38.0) | 1.90 | 26.3 (20.0) | 32.3 (+6.0) | 1175 | 8 (2) Heavy | 1739 | 270 |
| | Destroyer Orb of Annihilation: +15 weapon damage (armor TYPE + VALUE both apply) + splash rings ×1.70 | Heavy Air / Anti-Caster | Magic (vs. both) | 450 | 26.0 (20.0) | 1.35 | 19.3 (14.8) | 43.9 (+24.6) | 850 | 9 (3) Light | 1309 | 320 |
| | Frost Wyrm Splash Damage: ×1.50 vs ground (5 targets) | Heavy Air / Siege | Magic (vs. both) | 375 | 123.5 (104.0) | 3.00 | 41.2 (34.7) | 61.8 (+20.6) | 1350 | 7 (1) Light | 1917 | 270 |
| | Carrion Beetle (L1) | Summon / Light Melee | Normal (vs. ground) | 90 | 8.5 (8.5) | 1.50 | 5.7 (5.7) | 5.7 | 170 | 2 (2) Heavy | 190 | 280 |
| | Carrion Beetle (L2) | Summon / Light Melee | Normal (vs. ground) | 90 | 16.5 (16.5) | 1.50 | 11.0 (11.0) | 11.0 | 300 | 2 (2) Heavy | 336 | 280 |
| | Carrion Beetle (L3) | Summon / Light Melee | Normal (vs. ground) | 90 | 24.5 (24.5) | 1.50 | 16.3 (16.3) | 16.3 | 440 | 2 (2) Heavy | 493 | 280 |
| | Infernal Permanent Immolation: +30 DPS (10 dps × 3 ground targets, 220 AoE) | Summon / Heavy Melee | Chaos (vs. ground) | 100 | 54.5 (54.5) | 1.35 | 40.4 (40.4) | 70.4 (+30.0) | 1500 | 6 (6) Heavy | 2040 | 320 |
| | Skeleton Mage | Summon / Ranged | Pierce (vs. both) | 500 | 11.5 (11.5) | 1.50 | 7.7 (7.7) | 7.7 | 240 | 0 (0) Medium | 240 | 270 |
| | Skeleton Warrior | Summon / Light Melee | Normal (vs. ground) | 90 | 19.0 (14.5) | 2.00 | 9.5 (7.2) | 9.5 | 180 | 7 (1) Heavy | 256 | 270 |
| | Archer | Ranged | Pierce (vs. both) | 700 | 27.0 (17.0) | 1.50 | 18.0 (11.3) | 18.0 | 275 | 6 (0) Medium | 374 | 270 |
| | Huntress Moon Glaive: ×1.75 (3 targets, 50% falloff per bounce) | Light Melee | Normal (vs. ground) | 225 | 23.0 (17.0) | 1.80 | 12.8 (9.4) | 22.4 (+9.6) | 600 | 8 (2) Heavy | 888 | 340 |
| | Druid of the Talon | Anti-Air / Caster | Pierce (vs. air) | 600 | 42.0 (30.0) | 1.75 | 24.0 (17.1) | 24.0 | 340 | 6 (0) Unarmored | 462 | 350 |
| | Faerie Dragon | Anti-Caster | Pierce (vs. both) | 300 | 20.0 (14.0) | 1.75 | 11.4 (8.0) | 11.4 | 450 | 6 (0) Light | 612 | 350 |
| | Hippogryph | Anti-Air | Normal (vs. air) | 128 | 67.0 (53.5) | 1.05 | 63.8 (51.0) | 63.8 | 525 | 6 (0) Unarmored | 714 | 400 |
| | Dryad Slow Poison: +4 DPS | Ranged / Anti-Caster | Pierce (vs. both) | 500 | 24.0 (18.0) | 2.00 | 12.0 (9.0) | 16.0 (+4.0) | 435 | 6 (0) Unarmored | 592 | 350 |
| | Glaive Thrower Splash Damage: ×1.50 damage (3 targets at each range) | Siege | Siege (vs. ground) | 1150 | 82.0 (53.5) | 3.50 | 23.4 (15.3) | 35.1 (+11.7) | 300 | 8 (2) Heavy | 444 | 240 |
| | Druid of the Claw Roar: ×1.25 damage (normalized, always on) | Heavy Melee / Caster | Normal (vs. ground) | 100 | 46.0 (35.5) | 1.50 | 30.7 (23.7) | 38.3 (+7.7) | 960 | 9 (3) Heavy | 1478 | 270 |
| | Hippogryph Rider | Light Air | Pierce (vs. both) | 600 | 27.0 (17.0) | 1.10 | 24.5 (15.5) | 24.5 | 800 | 7 (1) Light | 1136 | 350 |
| | Mountain Giant | Heavy Melee | Normal (vs. ground) | 128 | 46.0 (34.0) | 2.50 | 18.4 (13.6) | 18.4 | 1600 | 12 (6) Medium | 2752 | 270 |
| | Chimaera Splash Damage: ×1.80 damage (5 targets) | Heavy Air / Siege | Magic (vs. ground) | 850 | 78.0 (75.0) | 2.50 | 31.2 (30.0) | 56.2 (+25.0) | 1000 | 8 (2) Light | 1480 | 270 |
| | Avatar of Vengeance | Summon / Heavy Melee | Normal (vs. both) | 450 | 30.5 (30.5) | 1.35 | 22.6 (22.6) | 22.6 | 1200 | 2 (2) Heavy | 1344 | 320 |
| | Spirit of Vengeance | Summon / Ranged | Pierce (vs. both) | 450 | 19.0 (19.0) | 1.35 | 14.1 (14.1) | 14.1 | 500 | 5 (5) Heavy | 650 | 270 |
| | Treant | Summon / Light Melee | Normal (vs. ground) | 100 | 16.0 (16.0) | 1.65 | 9.7 (9.7) | 9.7 | 300 | 0 (0) Heavy | 300 | 220 |
| | Bear (L1) | Summon / Light Melee | Normal (vs. ground) | 128 | 20.0 (20.0) | 1.50 | 13.3 (13.3) | 13.3 | 600 | 0 (0) Heavy | 600 | 320 |
| | Raging Bear (L2) Bash: +6.25 per hit (25% proc × 25 bonus, Magic, ignores armor) | Summon / Heavy Melee | Normal (vs. ground) | 128 | 29.0 (29.0) | 1.50 | 19.3 (19.3) | 23.5 (+4.2) | 900 | 1 (1) Heavy | 954 | 320 |
| | Spirit Bear (L3) Bash: +6.25 per hit (25% proc × 25 bonus, Magic, ignores armor) | Summon / Heavy Melee | Normal (vs. ground) | 128 | 39.0 (39.0) | 1.50 | 26.0 (26.0) | 30.2 (+4.2) | 1200 | 2 (2) Heavy | 1344 | 350 |
| | Clockwerk Goblin (L1) Kaboom: +2.5 DPS (30 explosion ÷ 12s lifespan) | Summon / Light Melee | Normal (vs. ground) | 60 | 13.0 (13.0) | 1.00 | 13.0 (13.0) | 15.5 (+2.5) | 80 | 1 (1) Heavy | 85 | 270 |
| | Clockwerk Goblin (L2) Kaboom: +5.0 DPS (60 explosion ÷ 12s lifespan) | Summon / Light Melee | Normal (vs. ground) | 60 | 13.0 (13.0) | 1.00 | 13.0 (13.0) | 18.0 (+5.0) | 80 | 1 (1) Heavy | 85 | 270 |
| | Clockwerk Goblin (L3) Kaboom: +6.67 DPS (80 explosion ÷ 12s lifespan) | Summon / Light Melee | Normal (vs. ground) | 60 | 13.0 (13.0) | 1.00 | 13.0 (13.0) | 19.7 (+6.7) | 80 | 1 (1) Heavy | 85 | 270 |
| | Lesser Dark Minion (L1) | Summon / Light Melee | Normal (vs. ground) | 128 | 9.5 (9.5) | 2.00 | 4.8 (4.8) | 4.8 | 215 | 0 (0) Heavy | 215 | 270 |
| | Dark Minion (L2) | Summon / Light Melee | Normal (vs. ground) | 128 | 16.0 (16.0) | 2.00 | 8.0 (8.0) | 8.0 | 290 | 0 (0) Heavy | 290 | 300 |
| | Greater Dark Minion (L3) | Summon / Light Melee | Normal (vs. ground) | 128 | 17.5 (17.5) | 2.00 | 8.8 (8.8) | 8.8 | 405 | 0 (0) Heavy | 405 | 330 |
| | Doom Guard Splash: ×1.5 vs ground (Chaos AoE, radii 50/150/250) | Summon / Heavy Melee | Chaos (vs. both) | 600 | 44.5 (44.5) | 1.80 | 24.7 (24.7) | 37.1 (+12.4) | 1600 | 3 (3) Heavy | 1888 | 270 |
| | Thunder Hawk (L2) | Summon / Light Air | Magic (vs. both) | 300 | 23.0 (23.0) | 1.50 | 15.3 (15.3) | 15.3 | 450 | 3 (3) Light | 531 | 350 |
| | Spirit Hawk (L3) | Summon / Heavy Air | Magic (vs. both) | 300 | 52.5 (52.5) | 1.50 | 35.0 (35.0) | 35.0 | 650 | 5 (5) Light | 845 | 350 |
| | Lava Spawn (L1) | Summon / Ranged | Pierce (vs. both) | 300 | 19.0 (19.0) | 1.50 | 12.7 (12.7) | 12.7 | 425 | 0 (0) Heavy | 425 | 300 |
| | Lava Spawn (L2) | Summon / Ranged | Pierce (vs. both) | 300 | 33.0 (33.0) | 1.50 | 22.0 (22.0) | 22.0 | 550 | 1 (1) Heavy | 583 | 300 |
| | Lava Spawn (L3) | Summon / Ranged | Pierce (vs. both) | 300 | 44.0 (44.0) | 1.50 | 29.3 (29.3) | 29.3 | 700 | 2 (2) Heavy | 784 | 300 |
| | Pandaren - Storm | Summon / Ranged | Pierce (vs. both) | 500 | 53.0 (53.0) | 1.50 | 35.3 (35.3) | 35.3 | 1200 | 2 (2) Heavy | 1344 | 300 |
| | Pandaren - Earth Pulverize: +20 per hit (20% proc × 40 × 2.5 targets, Universal, bypasses armor) | Summon / Heavy Melee | Normal (vs. ground) | 128 | 53.0 (53.0) | 1.35 | 39.3 (39.3) | 54.1 (+14.8) | 1700 | 5 (5) Heavy | 2210 | 300 |
| | Pandaren - Fire Permanent Immolation: +30 DPS (10 dps × 3 ground targets, 220 AoE) | Summon / Heavy Melee | Normal (vs. ground) | 128 | 75.0 (75.0) | 1.35 | 55.6 (55.6) | 85.6 (+30.0) | 1100 | 2 (2) Heavy | 1232 | 300 |
| | Quilbeast (L1) | Summon / Ranged | Pierce (vs. both) | 550 | 14.0 (14.0) | 1.50 | 9.3 (9.3) | 9.3 | 425 | 0 (0) Medium | 425 | 300 |
| | Dire Quilbeast (L2) Frenzy: ×1.27 attack speed (self-cast +40% IAS × 66.7% uptime) | Summon / Ranged | Pierce (vs. both) | 550 | 28.0 (28.0) | 1.50 | 18.7 (18.7) | 23.6 (+5.0) | 515 | 0 (0) Medium | 515 | 300 |
| | Raging Quilbeast (L3) Frenzy: ×1.27 attack speed (self-cast +40% IAS × 66.7% uptime) | Summon / Ranged | Pierce (vs. both) | 550 | 42.0 (42.0) | 1.50 | 28.0 (28.0) | 35.5 (+7.5) | 600 | 0 (0) Medium | 600 | 300 |
Damage
| Base DPS per | HP per | EHP per | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Race | Unit | Role | Food | Gold | HP | EHP | Food | Gold | Food | Gold |
| | Footman | Light Melee | 6.3 | 0.09 | 0.030 | 0.020 | 210 | 3.1 | 311 | 4.6 |
| | Rifleman | Ranged | 6.8 | 0.10 | 0.038 | 0.028 | 178 | 2.6 | 243 | 3.5 |
| | Flying Machine Flak Cannons: +18 damage vs air (Physical — reduced by armor value, not type; 7+6+5 at each range) | Anti-Air | 11.5 | 0.12 | 0.046 | 0.031 | 250 | 2.5 | 370 | 3.7 |
| | Priest | Caster | 2.1 | 0.03 | 0.010 | 0.010 | 205 | 3.0 | 205 | 3.0 |
| | Sorceress | Caster | 3.1 | 0.04 | 0.014 | 0.014 | 222 | 2.9 | 222 | 2.9 |
| | Mortar Team Splash Damage: ×1.50 damage (3 targets at each range) | Siege | 7.5 | 0.13 | 0.063 | 0.046 | 120 | 2.0 | 163 | 2.7 |
| | Dragonhawk Rider Aerial Shackles: channeled 30 DPS vs air | Anti-Air / Light Air | 5.1 | 0.08 | 0.021 | 0.015 | 242 | 3.6 | 343 | 5.1 |
| | Spell Breaker | Anti-Caster / Light Melee | 3.5 | 0.05 | 0.018 | 0.011 | 200 | 2.8 | 308 | 4.3 |
| | Siege Engine Barrage: ×3.0 vs air (up to 3 targets) | Siege / Anti-Air | 2.4 | 0.05 | 0.014 | 0.009 | 175 | 3.6 | 259 | 5.3 |
| | Knight Sundering Blades: +10% damage vs Medium armor | Heavy Melee | 7.7 | 0.13 | 0.031 | 0.019 | 246 | 4.0 | 409 | 6.7 |
| | Gryphon Rider Storm Hammers: +80% damage to an additional ground target | Heavy Air | 7.7 | 0.11 | 0.032 | 0.023 | 244 | 3.5 | 332 | 4.7 |
| | Phoenix Splash: ×1.30; Phoenix Fire: +42 DPS (40 instant + 2 DoT, Magic, bypasses armor) | Summon / Heavy Air | 0.039 | 0.037 | ||||||
| | Water Elemental (L1) | Summon / Ranged | 0.028 | 0.028 | ||||||
| | Water Elemental (L2) | Summon / Ranged | 0.039 | 0.037 | ||||||
| | Water Elemental (L3) | Summon / Ranged | 0.039 | 0.035 | ||||||
| | Headhunter | Ranged | 7.4 | 0.11 | 0.039 | 0.029 | 188 | 2.7 | 255 | 3.6 |
| | Grunt | Light Melee | 6.2 | 0.09 | 0.023 | 0.016 | 275 | 4.1 | 390 | 5.9 |
| | Shaman | Caster | 2.5 | 0.04 | 0.011 | 0.011 | 235 | 3.6 | 235 | 3.6 |
| | Witch Doctor | Caster | 3.4 | 0.05 | 0.016 | 0.016 | 218 | 3.0 | 218 | 3.0 |
| | Troll Batrider | Anti-Air / Siege | 6.4 | 0.08 | 0.039 | 0.029 | 162 | 2.0 | 221 | 2.8 |
| | Raider Ensnare: enables attacks vs air | Light Melee / Anti-Air | 6.1 | 0.10 | 0.030 | 0.021 | 203 | 3.4 | 289 | 4.8 |
| | Spirit Walker | Caster / Anti-Caster | 3.7 | 0.06 | 0.016 | 0.016 | 227 | 3.5 | 227 | 3.5 |
| | Demolisher Splash Damage: ×1.50 damage (3 targets at each range); Burning Oil: Universal DoT bypassing armor (+10 DPS = 30 full-burn × 1.5 AoE / 4.5s cooldown) | Siege | 6.1 | 0.11 | 0.057 | 0.039 | 106 | 1.9 | 157 | 2.9 |
| | Kodo Beast War Drums: ×1.20 damage | Support / Ranged | 3.6 | 0.06 | 0.015 | 0.010 | 250 | 3.9 | 355 | 5.6 |
| | Wind Rider Envenomed Spears: +3 DPS | Light Air | 6.1 | 0.09 | 0.043 | 0.032 | 142 | 2.2 | 194 | 2.9 |
| | Berserker Berserk: +20% attack speed (normalized to 40% uptime) | Ranged | 7.4 | 0.11 | 0.031 | 0.023 | 238 | 3.4 | 323 | 4.6 |
| | Tauren Pulverize (Level 2): +37.5 per-hit, bypasses armor (Universal; 25% proc × 60 dmg × 2.5 targets) | Heavy Melee | 4.7 | 0.08 | 0.018 | 0.012 | 260 | 4.3 | 400 | 6.7 |
| | Serpent Ward (L1) | Summon / Ranged | 0.111 | 0.111 | ||||||
| | Serpent Ward (L2) | Summon / Ranged | 0.115 | 0.115 | ||||||
| | Serpent Ward (L3) | Summon / Ranged | 0.160 | 0.160 | ||||||
| | Spirit Wolf (L1) | Summon / Light Melee | 0.046 | 0.046 | ||||||
| | Dire Wolf (L2) Critical Strike: ×1.20 (20% proc × 2× damage) | Summon / Light Melee | 0.047 | 0.047 | ||||||
| | Shadow Wolf (L3) Critical Strike: ×1.20 (20% proc × 2× damage) | Summon / Light Melee | 0.043 | 0.043 | ||||||
| | Ghoul | Light Melee | 8.8 | 0.15 | 0.051 | 0.038 | 170 | 2.8 | 231 | 3.9 |
| | Crypt Fiend Web: can also target air units | Ranged / Anti-Air | 6.5 | 0.09 | 0.035 | 0.026 | 183 | 2.6 | 249 | 3.5 |
| | Necromancer | Caster | 2.9 | 0.04 | 0.013 | 0.013 | 218 | 3.0 | 218 | 3.0 |
| | Banshee | Caster | 3.7 | 0.05 | 0.018 | 0.018 | 202 | 2.6 | 202 | 2.6 |
| | Gargoyle | Light Air / Anti-Air | 28.6 | 0.33 | 0.139 | 0.091 | 205 | 2.3 | 316 | 3.6 |
| | Obsidian Statue | Support | 1.2 | 0.02 | 0.007 | 0.004 | 167 | 2.5 | 267 | 4.0 |
| | Meat Wagon Splash Damage: ×1.50 damage (3 targets at each range); Disease Cloud: +6 DPS aura (2 DPS × 3 targets, Universal) | Siege / Support | 6.8 | 0.12 | 0.071 | 0.048 | 95 | 1.7 | 141 | 2.4 |
| | Abomination Disease Cloud: +6 DPS aura (2 DPS × 3 targets, Universal) | Heavy Melee | 6.6 | 0.11 | 0.022 | 0.015 | 294 | 4.9 | 435 | 7.2 |
| | Destroyer Orb of Annihilation: +15 weapon damage (armor TYPE + VALUE both apply) + splash rings ×1.70 | Heavy Air / Anti-Caster | 3.9 | 0.06 | 0.023 | 0.015 | 170 | 2.8 | 262 | 4.4 |
| | Frost Wyrm Splash Damage: ×1.50 vs ground (5 targets) | Heavy Air / Siege | 5.9 | 0.11 | 0.030 | 0.021 | 193 | 3.5 | 274 | 5.0 |
| | Carrion Beetle (L1) | Summon / Light Melee | 0.033 | 0.030 | ||||||
| | Carrion Beetle (L2) | Summon / Light Melee | 0.037 | 0.033 | ||||||
| | Carrion Beetle (L3) | Summon / Light Melee | 0.037 | 0.033 | ||||||
| | Infernal Permanent Immolation: +30 DPS (10 dps × 3 ground targets, 220 AoE) | Summon / Heavy Melee | 0.027 | 0.020 | ||||||
| | Skeleton Mage | Summon / Ranged | 0.032 | 0.032 | ||||||
| | Skeleton Warrior | Summon / Light Melee | 0.053 | 0.037 | ||||||
| | Archer | Ranged | 9.0 | 0.14 | 0.065 | 0.048 | 138 | 2.1 | 187 | 2.9 |
| | Huntress Moon Glaive: ×1.75 (3 targets, 50% falloff per bounce) | Light Melee | 4.3 | 0.07 | 0.021 | 0.014 | 200 | 3.1 | 296 | 4.6 |
| | Druid of the Talon | Anti-Air / Caster | 12.0 | 0.18 | 0.071 | 0.052 | 170 | 2.5 | 231 | 3.4 |
| | Faerie Dragon | Anti-Caster | 5.7 | 0.07 | 0.025 | 0.019 | 225 | 2.9 | 306 | 3.9 |
| | Hippogryph | Anti-Air | 31.9 | 0.40 | 0.122 | 0.089 | 262 | 3.3 | 357 | 4.5 |
| | Dryad Slow Poison: +4 DPS | Ranged / Anti-Caster | 4.0 | 0.08 | 0.028 | 0.020 | 145 | 3.0 | 197 | 4.1 |
| | Glaive Thrower Splash Damage: ×1.50 damage (3 targets at each range) | Siege | 7.8 | 0.11 | 0.078 | 0.053 | 100 | 1.4 | 148 | 2.1 |
| | Druid of the Claw Roar: ×1.25 damage (normalized, always on) | Heavy Melee / Caster | 7.7 | 0.12 | 0.032 | 0.021 | 240 | 3.8 | 370 | 5.8 |
| | Hippogryph Rider | Light Air | 6.1 | 0.08 | 0.031 | 0.022 | 200 | 2.8 | 284 | 3.9 |
| | Mountain Giant | Heavy Melee | 2.6 | 0.05 | 0.011 | 0.007 | 229 | 4.6 | 393 | 7.9 |
| | Chimaera Splash Damage: ×1.80 damage (5 targets) | Heavy Air / Siege | 6.2 | 0.09 | 0.031 | 0.021 | 200 | 3.0 | 296 | 4.5 |
| | Avatar of Vengeance | Summon / Heavy Melee | 0.019 | 0.017 | ||||||
| | Spirit of Vengeance | Summon / Ranged | 0.028 | 0.022 | ||||||
| | Treant | Summon / Light Melee | 0.032 | 0.032 | ||||||
| | Bear (L1) | Summon / Light Melee | 0.022 | 0.022 | ||||||
| | Raging Bear (L2) Bash: +6.25 per hit (25% proc × 25 bonus, Magic, ignores armor) | Summon / Heavy Melee | 0.021 | 0.020 | ||||||
| | Spirit Bear (L3) Bash: +6.25 per hit (25% proc × 25 bonus, Magic, ignores armor) | Summon / Heavy Melee | 0.022 | 0.019 | ||||||
| | Clockwerk Goblin (L1) Kaboom: +2.5 DPS (30 explosion ÷ 12s lifespan) | Summon / Light Melee | 0.163 | 0.153 | ||||||
| | Clockwerk Goblin (L2) Kaboom: +5.0 DPS (60 explosion ÷ 12s lifespan) | Summon / Light Melee | 0.163 | 0.153 | ||||||
| | Clockwerk Goblin (L3) Kaboom: +6.67 DPS (80 explosion ÷ 12s lifespan) | Summon / Light Melee | 0.163 | 0.153 | ||||||
| | Lesser Dark Minion (L1) | Summon / Light Melee | 0.022 | 0.022 | ||||||
| | Dark Minion (L2) | Summon / Light Melee | 0.028 | 0.028 | ||||||
| | Greater Dark Minion (L3) | Summon / Light Melee | 0.022 | 0.022 | ||||||
| | Doom Guard Splash: ×1.5 vs ground (Chaos AoE, radii 50/150/250) | Summon / Heavy Melee | 0.015 | 0.013 | ||||||
| | Thunder Hawk (L2) | Summon / Light Air | 0.034 | 0.029 | ||||||
| | Spirit Hawk (L3) | Summon / Heavy Air | 0.054 | 0.041 | ||||||
| | Lava Spawn (L1) | Summon / Ranged | 0.030 | 0.030 | ||||||
| | Lava Spawn (L2) | Summon / Ranged | 0.040 | 0.038 | ||||||
| | Lava Spawn (L3) | Summon / Ranged | 0.042 | 0.037 | ||||||
| | Pandaren - Storm | Summon / Ranged | 0.029 | 0.026 | ||||||
| | Pandaren - Earth Pulverize: +20 per hit (20% proc × 40 × 2.5 targets, Universal, bypasses armor) | Summon / Heavy Melee | 0.023 | 0.018 | ||||||
| | Pandaren - Fire Permanent Immolation: +30 DPS (10 dps × 3 ground targets, 220 AoE) | Summon / Heavy Melee | 0.051 | 0.045 | ||||||
| | Quilbeast (L1) | Summon / Ranged | 0.022 | 0.022 | ||||||
| | Dire Quilbeast (L2) Frenzy: ×1.27 attack speed (self-cast +40% IAS × 66.7% uptime) | Summon / Ranged | 0.036 | 0.036 | ||||||
| | Raging Quilbeast (L3) Frenzy: ×1.27 attack speed (self-cast +40% IAS × 66.7% uptime) | Summon / Ranged | 0.047 | 0.047 | ||||||
| Cost | Upgrades | |||||||
|---|---|---|---|---|---|---|---|---|
| Race | Unit | Role | Unit | Unit Supply | All-in Gold | Full Armory | Unit Unique | Total |
| | Footman | Light Melee | | | | | | |
| | Rifleman | Ranged | | | | | | |
| | Flying Machine Flak Cannons: +18 damage vs air (Physical — reduced by armor value, not type; 7+6+5 at each range) | Anti-Air | | | | | | |
| | Priest | Caster | | | | | | |
| | Sorceress | Caster | | | | | | |
| | Mortar Team Splash Damage: ×1.50 damage (3 targets at each range) | Siege | | | | | | |
| | Dragonhawk Rider Aerial Shackles: channeled 30 DPS vs air | Anti-Air / Light Air | | | | | | |
| | Spell Breaker | Anti-Caster / Light Melee | | | | | | |
| | Siege Engine Barrage: ×3.0 vs air (up to 3 targets) | Siege / Anti-Air | | | | | | |
| | Knight Sundering Blades: +10% damage vs Medium armor | Heavy Melee | | | | | | |
| | Gryphon Rider Storm Hammers: +80% damage to an additional ground target | Heavy Air | | | | | | |
| | Headhunter | Ranged | | | | | | |
| | Grunt | Light Melee | | | | | | |
| | Shaman | Caster | | | | | | |
| | Witch Doctor | Caster | | | | | | |
| | Troll Batrider | Anti-Air / Siege | | | | | | |
| | Raider Ensnare: enables attacks vs air | Light Melee / Anti-Air | | | | | | |
| | Spirit Walker | Caster / Anti-Caster | | | | | | |
| | Demolisher Splash Damage: ×1.50 damage (3 targets at each range); Burning Oil: Universal DoT bypassing armor (+10 DPS = 30 full-burn × 1.5 AoE / 4.5s cooldown) | Siege | | | | | | |
| | Kodo Beast War Drums: ×1.20 damage | Support / Ranged | | | | | | |
| | Wind Rider Envenomed Spears: +3 DPS | Light Air | | | | | | |
| | Berserker Berserk: +20% attack speed (normalized to 40% uptime) | Ranged | | | | | | |
| | Tauren Pulverize (Level 2): +37.5 per-hit, bypasses armor (Universal; 25% proc × 60 dmg × 2.5 targets) | Heavy Melee | | | | | | |
| | Ghoul | Light Melee | | | | | | |
| | Crypt Fiend Web: can also target air units | Ranged / Anti-Air | | | | | | |
| | Necromancer | Caster | | | | | | |
| | Banshee | Caster | | | | | | |
| | Gargoyle | Light Air / Anti-Air | | | | | | |
| | Obsidian Statue | Support | | | | | | |
| | Meat Wagon Splash Damage: ×1.50 damage (3 targets at each range); Disease Cloud: +6 DPS aura (2 DPS × 3 targets, Universal) | Siege / Support | | | | | | |
| | Abomination Disease Cloud: +6 DPS aura (2 DPS × 3 targets, Universal) | Heavy Melee | | | | | | |
| | Destroyer Orb of Annihilation: +15 weapon damage (armor TYPE + VALUE both apply) + splash rings ×1.70 | Heavy Air / Anti-Caster | | | | | | |
| | Frost Wyrm Splash Damage: ×1.50 vs ground (5 targets) | Heavy Air / Siege | | | | | | |
| | Archer | Ranged | | | | | | |
| | Huntress Moon Glaive: ×1.75 (3 targets, 50% falloff per bounce) | Light Melee | | | | | | |
| | Druid of the Talon | Anti-Air / Caster | | | | | | |
| | Faerie Dragon | Anti-Caster | | | | | | |
| | Hippogryph | Anti-Air | | | | | | |
| | Dryad Slow Poison: +4 DPS | Ranged / Anti-Caster | | | | | | |
| | Glaive Thrower Splash Damage: ×1.50 damage (3 targets at each range) | Siege | | | | | | |
| | Druid of the Claw Roar: ×1.25 damage (normalized, always on) | Heavy Melee / Caster | | | | | | |
| | Hippogryph Rider | Light Air | | | | | | |
| | Mountain Giant | Heavy Melee | | | | | | |
| | Chimaera Splash Damage: ×1.80 damage (5 targets) | Heavy Air / Siege | | | | | | |
Damage
| Ground | Air | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Race | Unit | Role | Hero |
Unarmored |
Medium |
Heavy |
Fortified |
Unarmored |
Light |
Heavy |
| | Footman | Light Melee | 12.6 (9.3) | 12.6 (9.3) | 18.9 (13.9) | 12.6 (9.3) | 8.8 (6.5) | |||
| | Rifleman | Ranged | 10.2 (7.5) | 30.5 (22.5) | 15.3 (11.2) | 18.3 (13.5) | 7.1 (5.2) | 30.5 (22.5) | 40.7 (30.0) | 18.3 (13.5) |
| | Flying Machine Flak Cannons: +18 damage vs air (Physical — reduced by armor value, not type; 7+6+5 at each range) | Anti-Air | 1.5 (1.5) | 4.5 (4.5) | 1.5 (1.5) | 3.0 (3.0) | 4.5 (4.5) | 17.2 (13.9) | 23.0 (18.5) | 10.3 (8.3) |
| | Priest | Caster | 2.1 (2.1) | 4.2 (4.2) | 3.2 (3.2) | 8.5 (8.5) | 1.5 (1.5) | 4.2 (4.2) | 5.3 (5.3) | 8.5 (8.5) |
| | Sorceress | Caster | 3.1 (3.1) | 6.3 (6.3) | 4.7 (4.7) | 12.6 (12.6) | 2.2 (2.2) | 6.3 (6.3) | 7.9 (7.9) | 12.6 (12.6) |
| | Mortar Team Splash Damage: ×1.50 damage (3 targets at each range) | Siege | 11.3 (8.3) | 33.9 (24.9) | 11.3 (8.3) | 22.6 (16.6) | 33.9 (24.9) | |||
| | Dragonhawk Rider Aerial Shackles: channeled 30 DPS vs air | Anti-Air / Light Air | 7.7 (6.0) | 23.1 (18.0) | 11.6 (9.0) | 13.9 (10.8) | 5.4 (4.2) | 23.1 (18.0) | 30.9 (24.0) | 13.9 (10.8) |
| | Spell Breaker | Anti-Caster / Light Melee | 10.5 (7.4) | 10.5 (7.4) | 15.8 (11.1) | 10.5 (7.4) | 7.4 (5.2) | 10.5 (7.4) | 10.5 (7.4) | 10.5 (7.4) |
| | Siege Engine Barrage: ×3.0 vs air (up to 3 targets) | Siege / Anti-Air | 14.3 (11.1) | 19.0 (14.8) | 8.6 (6.6) | |||||
| | Knight Sundering Blades: +10% damage vs Medium armor | Heavy Melee | 30.7 (24.3) | 30.7 (24.3) | 46.1 (36.4) | 30.7 (24.3) | 21.5 (17.0) | |||
| | Gryphon Rider Storm Hammers: +80% damage to an additional ground target | Heavy Air | 15.5 (11.4) | 30.9 (22.7) | 23.2 (17.0) | 61.8 (45.5) | 10.8 (8.0) | 28.3 (20.8) | 35.4 (26.0) | 56.7 (41.7) |
| | Phoenix Splash: ×1.30; Phoenix Fire: +42 DPS (40 instant + 2 DoT, Magic, bypasses armor) | Summon / Heavy Air | 24.3 (24.3) | 48.6 (48.6) | 36.4 (36.4) | 97.1 (97.1) | 17.0 (17.0) | 48.6 (48.6) | 60.7 (60.7) | 97.1 (97.1) |
| | Water Elemental (L1) | Summon / Ranged | 7.0 (7.0) | 21.0 (21.0) | 10.5 (10.5) | 12.6 (12.6) | 4.9 (4.9) | 21.0 (21.0) | 28.0 (28.0) | 12.6 (12.6) |
| | Water Elemental (L2) | Summon / Ranged | 12.3 (12.3) | 37.0 (37.0) | 18.5 (18.5) | 22.2 (22.2) | 8.6 (8.6) | 37.0 (37.0) | 49.3 (49.3) | 22.2 (22.2) |
| | Water Elemental (L3) | Summon / Ranged | 16.0 (16.0) | 48.0 (48.0) | 24.0 (24.0) | 28.8 (28.8) | 11.2 (11.2) | 48.0 (48.0) | 64.0 (64.0) | 28.8 (28.8) |
| | Headhunter | Ranged | 7.4 (5.4) | 22.1 (16.2) | 11.0 (8.1) | 13.2 (9.7) | 5.2 (3.8) | 22.1 (16.2) | 29.4 (21.6) | 13.2 (9.7) |
| | Grunt | Light Melee | 18.8 (12.2) | 18.8 (12.2) | 28.1 (18.3) | 18.8 (12.2) | 13.1 (8.5) | |||
| | Shaman | Caster | 2.5 (2.5) | 5.0 (5.0) | 3.8 (3.8) | 10.0 (10.0) | 1.8 (1.8) | 5.0 (5.0) | 6.2 (6.2) | 10.0 (10.0) |
| | Witch Doctor | Caster | 3.4 (3.4) | 6.9 (6.9) | 5.1 (5.1) | 13.7 (13.7) | 2.4 (2.4) | 6.9 (6.9) | 8.6 (8.6) | 13.7 (13.7) |
| | Troll Batrider | Anti-Air / Siege | 6.4 (4.7) | 19.2 (14.2) | 6.4 (4.7) | 12.8 (9.4) | 19.2 (14.2) | |||
| | Raider Ensnare: enables attacks vs air | Light Melee / Anti-Air | 9.2 (6.8) | 27.6 (20.3) | 9.2 (6.8) | 18.4 (13.5) | 27.6 (20.3) | 27.6 (20.3) | 18.4 (13.5) | 18.4 (13.5) |
| | Spirit Walker | Caster / Anti-Caster | 5.6 (5.6) | 11.1 (11.1) | 8.4 (8.4) | 22.3 (22.3) | 3.9 (3.9) | 11.1 (11.1) | 13.9 (13.9) | 22.3 (22.3) |
| | Demolisher Splash Damage: ×1.50 damage (3 targets at each range); Burning Oil: Universal DoT bypassing armor (+10 DPS = 30 full-burn × 1.5 AoE / 4.5s cooldown) | Siege | 12.1 (8.9) | 36.3 (26.8) | 12.1 (8.9) | 24.2 (17.9) | 36.3 (26.8) | |||
| | Kodo Beast War Drums: ×1.20 damage | Support / Ranged | 7.3 (6.2) | 21.9 (18.8) | 10.9 (9.4) | 13.1 (11.2) | 5.1 (4.4) | 21.9 (18.8) | 29.2 (25.0) | 13.1 (11.2) |
| | Wind Rider Envenomed Spears: +3 DPS | Light Air | 12.2 (10.0) | 36.8 (30.0) | 18.4 (15.0) | 22.1 (18.0) | 8.6 (7.0) | 36.8 (30.0) | 49.0 (40.0) | 22.1 (18.0) |
| | Berserker Berserk: +20% attack speed (normalized to 40% uptime) | Ranged | 7.4 (5.4) | 22.1 (16.2) | 11.0 (8.1) | 13.2 (9.7) | 5.2 (3.8) | 22.1 (16.2) | 29.4 (21.6) | 13.2 (9.7) |
| | Tauren Pulverize (Level 2): +37.5 per-hit, bypasses armor (Universal; 25% proc × 60 dmg × 2.5 targets) | Heavy Melee | 23.7 (17.4) | 23.7 (17.4) | 35.5 (26.1) | 23.7 (17.4) | 16.6 (12.2) | |||
| | Serpent Ward (L1) | Summon / Ranged | 5.0 (5.0) | 15.0 (15.0) | 7.5 (7.5) | 9.0 (9.0) | 3.5 (3.5) | 15.0 (15.0) | 20.0 (20.0) | 9.0 (9.0) |
| | Serpent Ward (L2) | Summon / Ranged | 9.5 (9.5) | 28.5 (28.5) | 14.2 (14.2) | 17.1 (17.1) | 6.6 (6.6) | 28.5 (28.5) | 38.0 (38.0) | 17.1 (17.1) |
| | Serpent Ward (L3) | Summon / Ranged | 16.0 (16.0) | 48.0 (48.0) | 24.0 (24.0) | 28.8 (28.8) | 11.2 (11.2) | 48.0 (48.0) | 64.0 (64.0) | 28.8 (28.8) |
| | Spirit Wolf (L1) | Summon / Light Melee | 11.5 (11.5) | 11.5 (11.5) | 17.2 (17.2) | 11.5 (11.5) | 8.0 (8.0) | |||
| | Dire Wolf (L2) Critical Strike: ×1.20 (20% proc × 2× damage) | Summon / Light Melee | 16.5 (16.5) | 16.5 (16.5) | 24.8 (24.8) | 16.5 (16.5) | 11.6 (11.6) | |||
| | Shadow Wolf (L3) Critical Strike: ×1.20 (20% proc × 2× damage) | Summon / Light Melee | 21.5 (21.5) | 21.5 (21.5) | 32.2 (32.2) | 21.5 (21.5) | 15.1 (15.1) | |||
| | Ghoul | Light Melee | 17.5 (9.6) | 17.5 (9.6) | 26.2 (14.4) | 17.5 (9.6) | 12.2 (6.7) | |||
| | Crypt Fiend Web: can also target air units | Ranged / Anti-Air | 9.8 (7.1) | 29.2 (21.4) | 14.6 (10.7) | 17.6 (12.8) | 6.8 (5.0) | 29.2 (21.4) | 39.0 (28.5) | 17.6 (12.8) |
| | Necromancer | Caster | 2.9 (2.9) | 5.8 (5.8) | 4.4 (4.4) | 11.7 (11.7) | 2.0 (2.0) | 5.8 (5.8) | 7.3 (7.3) | 11.7 (11.7) |
| | Banshee | Caster | 3.7 (3.7) | 7.3 (7.3) | 5.5 (5.5) | 14.7 (14.7) | 2.6 (2.6) | 7.3 (7.3) | 9.2 (9.2) | 14.7 (14.7) |
| | Gargoyle | Light Air / Anti-Air | 5.7 (4.3) | 17.0 (13.0) | 8.5 (6.5) | 10.2 (7.8) | 4.0 (3.0) | 57.1 (46.4) | 57.1 (46.4) | 57.1 (46.4) |
| | Obsidian Statue | Support | 1.8 (1.8) | 3.6 (3.6) | 2.7 (2.7) | 7.1 (7.1) | 1.2 (1.2) | 3.6 (3.6) | 4.5 (4.5) | 7.1 (7.1) |
| | Meat Wagon Splash Damage: ×1.50 damage (3 targets at each range); Disease Cloud: +6 DPS aura (2 DPS × 3 targets, Universal) | Siege / Support | 13.5 (9.9) | 40.5 (29.8) | 13.5 (9.9) | 27.0 (19.9) | 40.5 (29.8) | |||
| | Abomination Disease Cloud: +6 DPS aura (2 DPS × 3 targets, Universal) | Heavy Melee | 26.3 (20.0) | 26.3 (20.0) | 39.5 (30.0) | 26.3 (20.0) | 18.4 (14.0) | |||
| | Destroyer Orb of Annihilation: +15 weapon damage (armor TYPE + VALUE both apply) + splash rings ×1.70 | Heavy Air / Anti-Caster | 9.6 (7.4) | 19.3 (14.8) | 14.4 (11.1) | 38.5 (29.6) | 6.7 (5.2) | 19.3 (14.8) | 24.1 (18.5) | 38.5 (29.6) |
| | Frost Wyrm Splash Damage: ×1.50 vs ground (5 targets) | Heavy Air / Siege | 20.6 (17.3) | 41.2 (34.7) | 30.9 (26.0) | 82.3 (69.3) | 14.4 (12.1) | 35.7 (29.7) | 44.6 (37.1) | 71.3 (59.3) |
| | Carrion Beetle (L1) | Summon / Light Melee | 5.7 (5.7) | 5.7 (5.7) | 8.5 (8.5) | 5.7 (5.7) | 4.0 (4.0) | |||
| | Carrion Beetle (L2) | Summon / Light Melee | 11.0 (11.0) | 11.0 (11.0) | 16.5 (16.5) | 11.0 (11.0) | 7.7 (7.7) | |||
| | Carrion Beetle (L3) | Summon / Light Melee | 16.3 (16.3) | 16.3 (16.3) | 24.5 (24.5) | 16.3 (16.3) | 11.4 (11.4) | |||
| | Infernal Permanent Immolation: +30 DPS (10 dps × 3 ground targets, 220 AoE) | Summon / Heavy Melee | 40.4 (40.4) | 40.4 (40.4) | 40.4 (40.4) | 40.4 (40.4) | 40.4 (40.4) | |||
| | Skeleton Mage | Summon / Ranged | 3.8 (3.8) | 11.5 (11.5) | 5.8 (5.8) | 6.9 (6.9) | 2.7 (2.7) | 11.5 (11.5) | 15.3 (15.3) | 6.9 (6.9) |
| | Skeleton Warrior | Summon / Light Melee | 9.5 (7.2) | 9.5 (7.2) | 14.2 (10.9) | 9.5 (7.2) | 6.6 (5.1) | |||
| | Archer | Ranged | 9.0 (5.7) | 27.0 (17.0) | 13.5 (8.5) | 16.2 (10.2) | 6.3 (4.0) | 27.0 (17.0) | 36.0 (22.7) | 16.2 (10.2) |
| | Huntress Moon Glaive: ×1.75 (3 targets, 50% falloff per bounce) | Light Melee | 12.8 (9.4) | 12.8 (9.4) | 19.2 (14.2) | 12.8 (9.4) | 8.9 (6.6) | |||
| | Druid of the Talon | Anti-Air / Caster | 36.0 (25.7) | 48.0 (34.3) | 21.6 (15.4) | |||||
| | Faerie Dragon | Anti-Caster | 5.7 (4.0) | 17.1 (12.0) | 8.6 (6.0) | 10.3 (7.2) | 4.0 (2.8) | 17.1 (12.0) | 22.9 (16.0) | 10.3 (7.2) |
| | Hippogryph | Anti-Air | 63.8 (51.0) | 63.8 (51.0) | 63.8 (51.0) | |||||
| | Dryad Slow Poison: +4 DPS | Ranged / Anti-Caster | 6.0 (4.5) | 18.0 (13.5) | 9.0 (6.8) | 10.8 (8.1) | 4.2 (3.1) | 18.0 (13.5) | 24.0 (18.0) | 10.8 (8.1) |
| | Glaive Thrower Splash Damage: ×1.50 damage (3 targets at each range) | Siege | 11.7 (7.6) | 35.1 (22.9) | 11.7 (7.6) | 23.4 (15.3) | 35.1 (22.9) | |||
| | Druid of the Claw Roar: ×1.25 damage (normalized, always on) | Heavy Melee / Caster | 30.7 (23.7) | 30.7 (23.7) | 46.0 (35.5) | 30.7 (23.7) | 21.5 (16.6) | |||
| | Hippogryph Rider | Light Air | 12.3 (7.7) | 36.8 (23.2) | 18.4 (11.6) | 22.1 (13.9) | 8.6 (5.4) | 36.8 (23.2) | 49.1 (30.9) | 22.1 (13.9) |
| | Mountain Giant | Heavy Melee | 18.4 (13.6) | 18.4 (13.6) | 27.6 (20.4) | 18.4 (13.6) | 12.9 (9.5) | |||
| | Chimaera Splash Damage: ×1.80 damage (5 targets) | Heavy Air / Siege | 15.6 (15.0) | 31.2 (30.0) | 23.4 (22.5) | 62.4 (60.0) | 10.9 (10.5) | |||
| | Avatar of Vengeance | Summon / Heavy Melee | 22.6 (22.6) | 22.6 (22.6) | 33.9 (33.9) | 22.6 (22.6) | 15.8 (15.8) | 22.6 (22.6) | 22.6 (22.6) | 22.6 (22.6) |
| | Spirit of Vengeance | Summon / Ranged | 7.0 (7.0) | 21.1 (21.1) | 10.6 (10.6) | 12.7 (12.7) | 4.9 (4.9) | 21.1 (21.1) | 28.1 (28.1) | 12.7 (12.7) |
| | Treant | Summon / Light Melee | 9.7 (9.7) | 9.7 (9.7) | 14.5 (14.5) | 9.7 (9.7) | 6.8 (6.8) | |||
| | Bear (L1) | Summon / Light Melee | 13.3 (13.3) | 13.3 (13.3) | 20.0 (20.0) | 13.3 (13.3) | 9.3 (9.3) | |||
| | Raging Bear (L2) Bash: +6.25 per hit (25% proc × 25 bonus, Magic, ignores armor) | Summon / Heavy Melee | 19.3 (19.3) | 19.3 (19.3) | 29.0 (29.0) | 19.3 (19.3) | 13.5 (13.5) | |||
| | Spirit Bear (L3) Bash: +6.25 per hit (25% proc × 25 bonus, Magic, ignores armor) | Summon / Heavy Melee | 26.0 (26.0) | 26.0 (26.0) | 39.0 (39.0) | 26.0 (26.0) | 18.2 (18.2) | |||
| | Clockwerk Goblin (L1) Kaboom: +2.5 DPS (30 explosion ÷ 12s lifespan) | Summon / Light Melee | 13.0 (13.0) | 13.0 (13.0) | 19.5 (19.5) | 13.0 (13.0) | 9.1 (9.1) | |||
| | Clockwerk Goblin (L2) Kaboom: +5.0 DPS (60 explosion ÷ 12s lifespan) | Summon / Light Melee | 13.0 (13.0) | 13.0 (13.0) | 19.5 (19.5) | 13.0 (13.0) | 9.1 (9.1) | |||
| | Clockwerk Goblin (L3) Kaboom: +6.67 DPS (80 explosion ÷ 12s lifespan) | Summon / Light Melee | 13.0 (13.0) | 13.0 (13.0) | 19.5 (19.5) | 13.0 (13.0) | 9.1 (9.1) | |||
| | Lesser Dark Minion (L1) | Summon / Light Melee | 4.8 (4.8) | 4.8 (4.8) | 7.1 (7.1) | 4.8 (4.8) | 3.3 (3.3) | |||
| | Dark Minion (L2) | Summon / Light Melee | 8.0 (8.0) | 8.0 (8.0) | 12.0 (12.0) | 8.0 (8.0) | 5.6 (5.6) | |||
| | Greater Dark Minion (L3) | Summon / Light Melee | 8.8 (8.8) | 8.8 (8.8) | 13.1 (13.1) | 8.8 (8.8) | 6.1 (6.1) | |||
| | Doom Guard Splash: ×1.5 vs ground (Chaos AoE, radii 50/150/250) | Summon / Heavy Melee | 24.7 (24.7) | 24.7 (24.7) | 24.7 (24.7) | 24.7 (24.7) | 24.7 (24.7) | 28.5 (28.5) | 28.5 (28.5) | 28.5 (28.5) |
| | Thunder Hawk (L2) | Summon / Light Air | 7.7 (7.7) | 15.3 (15.3) | 11.5 (11.5) | 30.7 (30.7) | 5.4 (5.4) | 15.3 (15.3) | 19.2 (19.2) | 30.7 (30.7) |
| | Spirit Hawk (L3) | Summon / Heavy Air | 17.5 (17.5) | 35.0 (35.0) | 26.2 (26.2) | 70.0 (70.0) | 12.2 (12.2) | 35.0 (35.0) | 43.8 (43.8) | 70.0 (70.0) |
| | Lava Spawn (L1) | Summon / Ranged | 6.3 (6.3) | 19.0 (19.0) | 9.5 (9.5) | 11.4 (11.4) | 4.4 (4.4) | 19.0 (19.0) | 25.3 (25.3) | 11.4 (11.4) |
| | Lava Spawn (L2) | Summon / Ranged | 11.0 (11.0) | 33.0 (33.0) | 16.5 (16.5) | 19.8 (19.8) | 7.7 (7.7) | 33.0 (33.0) | 44.0 (44.0) | 19.8 (19.8) |
| | Lava Spawn (L3) | Summon / Ranged | 14.7 (14.7) | 44.0 (44.0) | 22.0 (22.0) | 26.4 (26.4) | 10.3 (10.3) | 44.0 (44.0) | 58.7 (58.7) | 26.4 (26.4) |
| | Pandaren - Storm | Summon / Ranged | 17.7 (17.7) | 53.0 (53.0) | 26.5 (26.5) | 31.8 (31.8) | 12.4 (12.4) | 53.0 (53.0) | 70.7 (70.7) | 31.8 (31.8) |
| | Pandaren - Earth Pulverize: +20 per hit (20% proc × 40 × 2.5 targets, Universal, bypasses armor) | Summon / Heavy Melee | 39.3 (39.3) | 39.3 (39.3) | 58.9 (58.9) | 39.3 (39.3) | 27.5 (27.5) | |||
| | Pandaren - Fire Permanent Immolation: +30 DPS (10 dps × 3 ground targets, 220 AoE) | Summon / Heavy Melee | 55.6 (55.6) | 55.6 (55.6) | 83.3 (83.3) | 55.6 (55.6) | 38.9 (38.9) | |||
| | Quilbeast (L1) | Summon / Ranged | 4.7 (4.7) | 14.0 (14.0) | 7.0 (7.0) | 8.4 (8.4) | 3.3 (3.3) | 14.0 (14.0) | 18.7 (18.7) | 8.4 (8.4) |
| | Dire Quilbeast (L2) Frenzy: ×1.27 attack speed (self-cast +40% IAS × 66.7% uptime) | Summon / Ranged | 9.3 (9.3) | 28.0 (28.0) | 14.0 (14.0) | 16.8 (16.8) | 6.5 (6.5) | 28.0 (28.0) | 37.3 (37.3) | 16.8 (16.8) |
| | Raging Quilbeast (L3) Frenzy: ×1.27 attack speed (self-cast +40% IAS × 66.7% uptime) | Summon / Ranged | 14.0 (14.0) | 42.0 (42.0) | 21.0 (21.0) | 25.2 (25.2) | 9.8 (9.8) | 42.0 (42.0) | 56.0 (56.0) | 25.2 (25.2) |
Legend
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Combat Modifier — Shows traits that alter combat (such as Pulverize or Splash Damage) and impact metrics like modified DPS. Hover over the icon for details.
Glossary
Base Stats
Avg DpH.
Average Damage per Hit at full upgrades, with the base (unupgraded) value in parentheses.
Atk Sp.
Attack Speed (cooldown) at full upgrades, measured in seconds between attacks (lower is faster).
Base DPS
Raw Damage per Second before armor and combat modifiers.
Base DPS = (Avg DpH) ÷ Atk Spd. Value shows full upgrades; the unupgraded value is in parentheses.mDPS
Modifier-aware DPS. Factors in combat modifiers like Pulverize, Barrage, and splash damage. Parentheses show the difference vs Base DPS.
Armor
Fully upgraded Armor value, with Base Armor in parentheses. An icon indicates the armor type: Light, Medium, Heavy, Fortified, or Unarmored.
EHP
Effective HP. Unit HP scaled for the damage reduction its own armor provides.
EHP = HP × (1 + 6% × Armor).Unit Efficiency
mDPS / Food
Modified damage per food slot.
HP / Food
HP per food slot.
EHP / Food
Effective HP per food slot.
mDPS / Gold
Modified damage per gold spent.
HP / Gold
HP per gold spent.
EHP / Gold
Effective HP per gold spent.
mDPS / HP
Modified damage per HP. High = glass cannon.
mDPS / EHP
Modified damage per Effective HP. Glass cannon, armor-aware.
Resource Economics
CostUnit Supply
Estimated gold value of the food this unit takes — cost of supply. Shown as
per-food rate × food count.CostAll-in Gold
Full “economic price”: unit gold cost + cost of supply (pro-rata).
UpgradesFull Armory
Cost of full attack and armor upgrades.
UpgradesUnit Unique
Cost of unit-specific upgrades (e.g. Defend, Ensnare, Pulverize).
Attack Versus
Base DPS
Damage per second after the attack-type multiplier and target armor reduction, excluding combat modifiers.
mDPS
Base DPS with combat modifiers applied, including abilities such as Pulverize, Demolisher (×1.5), splash, and Sundering Blades.
Ground / Air
Columns are grouped by the target class a unit's attack can reach. A blank cell indicates no attack against that class.
Armor types
Each column denotes a defender armor class, with the attack-type-versus-armor multiplier incorporated. Reduction is computed at zero armor points (the base type multiplier).